Karawane nach Greyhawk

Monster Loot (Brown Bear, Wolf)

Brown Bear

  • 1d4 Brown Bear Claws. Can be crafted into a dagger (2 gp, 1 day)
  • 1 Brown Bear Hide. Can be crafted into leather armor (10 gp, 2 days) or studded leather armor (45 gp, 3 days)

Wolf

  • 1 Wolf Hide. Two hides can be crafted into leather armor (10 gp, 2 days) or studded leather armor (45 gp, 3 days)

11
223d10 + 6
+1(11)
40 ft.climb 30 ft.
MODSAVE
STR17+3+3
DEX12+1+1
CON15+2+2
MODSAVE
INT2-4-4
WIS13+1+1
CHA7-2-2

Skills Perception +3

Senses Darkvision 60 ft., Passive Perception 13

Languages --

Actions


Multiattack. The bear makes one Bite attack and one Claw attack.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Slashing damage. If the target is a Large or smaller creature, it has the Prone condition.

16
13812d12 + 60
+3(13)
30 ft.
MODSAVE
STR23+6+6
DEX8-1-1
CON21+5+5
MODSAVE
INT12+1+1
WIS16+3+3
CHA12+1+1

Vulnerabilities Fire

Resistances Bludgeoning, Piercing

Senses Passive Perception 13

Languages Common, Druidic, Elvish, Sylvan

Traits


Siege Monster. The treant deals double damage to objects and structures.

Actions


Multiattack. The treant makes two Slam attacks.

Slam. Melee Attack Roll: +10, reach 5 ft. Hit: 16 (3d6 + 6) Bludgeoning damage.

Hail of Bark. Ranged Attack Roll: +10, range 180 ft. Hit: 28 (4d10 + 6) Piercing damage.

Animate Trees (1/Day). The treant magically animates up to two trees it can see within 60 feet of itself. Each tree uses the Treant stat block, except it has Intelligence and Charisma scores of 1, it can’t speak, and it lacks this action. The tree takes its turn immediately after the treant on the same Initiative count, and it obeys the treant. A tree remains animate for 1 day or until it dies, the treant dies, or it is more than 120 feet from the treant. The tree then takes root if possible.

14
72d6
+2(12)
20 ft.
MODSAVE
STR6-2-2
DEX14+2+2
CON11+0+0
MODSAVE
INT4-3-3
WIS8-1-1
CHA3-4-4

Skills Stealth +4

Damage Vulnerabilities Fire

Condition Immunities Deafened

Senses Blindsight 60 ft., Passive Perception 9

Languages Understands Common but can’t speak

Traits


Pack Tactics. The blight has Advantage on an attack roll against a creature if at least one of the blight’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions


Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

Notes


Monster Loot. 1 Twig. Can be used as an arcane focus or a druidic focus.

12
112d8 + 2
+2(12)
40 ft.
MODSAVE
STR14+2+2
DEX15+2+2
CON12+1+1
MODSAVE
INT3-4-4
WIS12+1+1
CHA6-2-2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft., Passive Perception 15

Languages --

Traits


Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions


Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.